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authordec05eba <dec05eba@protonmail.com>2025-09-21 03:19:56 +0200
committerdec05eba <dec05eba@protonmail.com>2025-09-21 03:19:56 +0200
commit2c22782ca0af78070089938feb873beaa1d78722 (patch)
tree2e609414f93980fc8934cb78418a565706c3852b /include
parenta4c227c43ea57aa65e10a186935930a6033fa429 (diff)
Dont use glGetTexLevelParameteriv, it's only available in opengl es 3.1
Diffstat (limited to 'include')
-rw-r--r--include/color_conversion.h1
-rw-r--r--include/egl.h2
-rw-r--r--include/encoder/video/video.h4
-rw-r--r--include/window_texture.h2
4 files changed, 5 insertions, 4 deletions
diff --git a/include/color_conversion.h b/include/color_conversion.h
index cb074a1..e6eece6 100644
--- a/include/color_conversion.h
+++ b/include/color_conversion.h
@@ -46,6 +46,7 @@ typedef struct {
gsr_destination_color destination_color;
unsigned int destination_textures[2];
+ vec2i destination_textures_size[2];
int num_destination_textures;
gsr_color_range color_range;
diff --git a/include/egl.h b/include/egl.h
index c95d491..fb67768 100644
--- a/include/egl.h
+++ b/include/egl.h
@@ -118,8 +118,6 @@ typedef void(*__GLXextFuncPtr)(void);
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
-#define GL_TEXTURE_WIDTH 0x1000
-#define GL_TEXTURE_HEIGHT 0x1001
#define GL_NEAREST 0x2600
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_LINEAR 0x2601
diff --git a/include/encoder/video/video.h b/include/encoder/video/video.h
index 7a706b5..a77a1aa 100644
--- a/include/encoder/video/video.h
+++ b/include/encoder/video/video.h
@@ -15,7 +15,7 @@ struct gsr_video_encoder {
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void (*copy_textures_to_frame)(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion); /* Can be NULL */
/* |textures| should be able to fit 2 elements */
- void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
+ void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color);
void *priv;
bool started;
@@ -25,6 +25,6 @@ struct gsr_video_encoder {
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion);
-void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
+void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color);
#endif /* GSR_ENCODER_VIDEO_H */
diff --git a/include/window_texture.h b/include/window_texture.h
index 6ee5df4..bdada33 100644
--- a/include/window_texture.h
+++ b/include/window_texture.h
@@ -11,6 +11,8 @@ typedef struct {
unsigned int texture_id;
int redirected;
gsr_egl *egl;
+ unsigned int window_width;
+ unsigned int window_height;
} WindowTexture;
/* Returns 0 on success */