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authordec05eba <dec05eba@protonmail.com>2025-09-21 03:19:56 +0200
committerdec05eba <dec05eba@protonmail.com>2025-09-21 03:19:56 +0200
commit2c22782ca0af78070089938feb873beaa1d78722 (patch)
tree2e609414f93980fc8934cb78418a565706c3852b /src/encoder/video/vaapi.c
parenta4c227c43ea57aa65e10a186935930a6033fa429 (diff)
Dont use glGetTexLevelParameteriv, it's only available in opengl es 3.1
Diffstat (limited to 'src/encoder/video/vaapi.c')
-rw-r--r--src/encoder/video/vaapi.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/encoder/video/vaapi.c b/src/encoder/video/vaapi.c
index 0daf4d8..9cf4def 100644
--- a/src/encoder/video/vaapi.c
+++ b/src/encoder/video/vaapi.c
@@ -16,6 +16,7 @@ typedef struct {
gsr_video_encoder_vaapi_params params;
unsigned int target_textures[2];
+ vec2i texture_sizes[2];
AVBufferRef *device_ctx;
VADisplay va_dpy;
@@ -112,6 +113,7 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
intptr_t img_attr[44];
setup_dma_buf_attrs(img_attr, formats[i], self->prime.width / div[i], self->prime.height / div[i],
fds, offsets, pitches, modifiers, self->prime.layers[layer].num_planes, true);
+ self->texture_sizes[i] = (vec2i){ self->prime.width / div[i], self->prime.height / div[i] };
while(self->params.egl->eglGetError() != EGL_SUCCESS){}
EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
@@ -214,10 +216,12 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext
}
}
-static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
+static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
gsr_video_encoder_vaapi *self = encoder->priv;
textures[0] = self->target_textures[0];
textures[1] = self->target_textures[1];
+ texture_sizes[0] = self->texture_sizes[0];
+ texture_sizes[1] = self->texture_sizes[1];
*num_textures = 2;
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
}