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authorlevlam <levlam@telegram.org>2024-04-02 03:52:34 +0300
committerlevlam <levlam@telegram.org>2024-04-02 03:52:34 +0300
commit03a624903e1d5a116d4342265f775139119e5fad (patch)
tree5c1946338a8879430883290ad81bcf83099afcd2 /td/telegram/Game.cpp
parent6010475d26ca023f8e3d96033654ea45d1d3f697 (diff)
Move relevant functions to UserManager.
Diffstat (limited to 'td/telegram/Game.cpp')
-rw-r--r--td/telegram/Game.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/td/telegram/Game.cpp b/td/telegram/Game.cpp
index c275b54c8..9150a992d 100644
--- a/td/telegram/Game.cpp
+++ b/td/telegram/Game.cpp
@@ -7,13 +7,13 @@
#include "td/telegram/Game.h"
#include "td/telegram/AnimationsManager.h"
-#include "td/telegram/ContactsManager.h"
#include "td/telegram/Document.h"
#include "td/telegram/DocumentsManager.h"
#include "td/telegram/misc.h"
#include "td/telegram/Photo.h"
#include "td/telegram/Td.h"
#include "td/telegram/telegram_api.h"
+#include "td/telegram/UserManager.h"
#include "td/utils/common.h"
#include "td/utils/logging.h"
@@ -91,7 +91,7 @@ bool Game::has_input_media() const {
}
tl_object_ptr<telegram_api::inputMediaGame> Game::get_input_media_game(const Td *td) const {
- auto input_user = td->contacts_manager_->get_input_user_force(bot_user_id_);
+ auto input_user = td->user_manager_->get_input_user_force(bot_user_id_);
return make_tl_object<telegram_api::inputMediaGame>(
make_tl_object<telegram_api::inputGameShortName>(std::move(input_user), short_name_));
}
@@ -113,14 +113,14 @@ StringBuilder &operator<<(StringBuilder &string_builder, const Game &game) {
<< ", photo = " << game.photo_ << ", animation_file_id = " << game.animation_file_id_ << "]";
}
-Result<Game> process_input_message_game(const ContactsManager *contacts_manager,
+Result<Game> process_input_message_game(const UserManager *user_manager,
tl_object_ptr<td_api::InputMessageContent> &&input_message_content) {
CHECK(input_message_content != nullptr);
CHECK(input_message_content->get_id() == td_api::inputMessageGame::ID);
auto input_message_game = move_tl_object_as<td_api::inputMessageGame>(input_message_content);
UserId bot_user_id(input_message_game->bot_user_id_);
- TRY_STATUS(contacts_manager->get_input_user(bot_user_id));
+ TRY_STATUS(user_manager->get_input_user(bot_user_id));
if (!clean_input_string(input_message_game->game_short_name_)) {
return Status::Error(400, "Game short name must be encoded in UTF-8");