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authorlevlam <levlam@telegram.org>2022-10-01 11:29:09 +0300
committerlevlam <levlam@telegram.org>2022-10-01 11:29:09 +0300
commit39d2ac80b0212102ecf4f9421d68c0060aff42e0 (patch)
tree55f0c842c6e0a1ba3f69b8e773c108a4ff464250 /tdactor/td
parentfd8c7534a466460ee1ef081b22dca7a9e3aef789 (diff)
Remove unused ActorId methods.
Diffstat (limited to 'tdactor/td')
-rw-r--r--tdactor/td/actor/impl/ActorId-decl.h16
-rw-r--r--tdactor/td/actor/impl/ActorId.h31
2 files changed, 18 insertions, 29 deletions
diff --git a/tdactor/td/actor/impl/ActorId-decl.h b/tdactor/td/actor/impl/ActorId-decl.h
index bdbc5da72..03db2775b 100644
--- a/tdactor/td/actor/impl/ActorId-decl.h
+++ b/tdactor/td/actor/impl/ActorId-decl.h
@@ -26,7 +26,7 @@ class ActorId {
ActorId(const ActorId &other) = default;
ActorId &operator=(const ActorId &other) = default;
ActorId(ActorId &&other) noexcept : ptr_(other.ptr_) {
- other.ptr_.clear();
+ other.clear();
}
ActorId &operator=(ActorId &&other) noexcept {
if (&other == this) {
@@ -52,9 +52,6 @@ class ActorId {
ActorInfo *get_actor_info() const;
ActorType *get_actor_unsafe() const;
- // returns pointer to actor if it is on current thread. nullptr otherwise
- ActorType *try_get_actor() const;
-
Slice get_name() const;
template <class ToActorType, class = std::enable_if_t<std::is_base_of<ToActorType, ActorType>::value>>
@@ -62,11 +59,6 @@ class ActorId {
return ActorId<ToActorType>(ptr_);
}
- template <class AsActorType>
- ActorId<AsActorType> as() const {
- return ActorId<AsActorType>(ptr_);
- }
-
private:
ObjectPool<ActorInfo>::WeakPtr ptr_;
};
@@ -99,10 +91,7 @@ class ActorOwn {
ActorId<ActorType> release();
void reset(ActorId<ActorType> other = ActorId<ActorType>());
void hangup() const;
- const ActorId<ActorType> *operator->() const;
-
- using ActorIdConstRef = const ActorId<ActorType> &;
- // operator ActorIdConstRef();
+ ActorType *get_actor_unsafe() const;
private:
ActorId<ActorType> id_;
@@ -137,7 +126,6 @@ class ActorShared {
void reset(ActorId<ActorType> other = ActorId<ActorType>());
template <class OtherActorType>
void reset(ActorId<OtherActorType> other);
- const ActorId<ActorType> *operator->() const;
private:
ActorId<ActorType> id_;
diff --git a/tdactor/td/actor/impl/ActorId.h b/tdactor/td/actor/impl/ActorId.h
index bdc320e1f..fa93118e2 100644
--- a/tdactor/td/actor/impl/ActorId.h
+++ b/tdactor/td/actor/impl/ActorId.h
@@ -30,15 +30,6 @@ ActorType *ActorId<ActorType>::get_actor_unsafe() const {
}
template <class ActorType>
-ActorType *ActorId<ActorType>::try_get_actor() const {
- auto info = get_actor_info();
- if (info && !info->is_migrating() && Scheduler::instance()->sched_id() == info->migrate_dest()) {
- return static_cast<ActorType *>(info->get_actor_unsafe());
- }
- return nullptr;
-}
-
-template <class ActorType>
Slice ActorId<ActorType>::get_name() const {
return ptr_->get_name();
}
@@ -46,14 +37,17 @@ Slice ActorId<ActorType>::get_name() const {
template <class ActorType>
ActorOwn<ActorType>::ActorOwn(ActorId<ActorType> id) : id_(std::move(id)) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorOwn<ActorType>::ActorOwn(ActorId<OtherActorType> id) : id_(std::move(id)) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorOwn<ActorType>::ActorOwn(ActorOwn<OtherActorType> &&other) : id_(other.release()) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorOwn<ActorType> &ActorOwn<ActorType>::operator=(ActorOwn<OtherActorType> &&other) {
@@ -64,6 +58,7 @@ ActorOwn<ActorType> &ActorOwn<ActorType>::operator=(ActorOwn<OtherActorType> &&o
template <class ActorType>
ActorOwn<ActorType>::ActorOwn(ActorOwn &&other) noexcept : id_(other.release()) {
}
+
template <class ActorType>
ActorOwn<ActorType> &ActorOwn<ActorType>::operator=(ActorOwn &&other) noexcept {
reset(other.release());
@@ -79,6 +74,7 @@ template <class ActorType>
bool ActorOwn<ActorType>::empty() const {
return id_.empty();
}
+
template <class ActorType>
ActorId<ActorType> ActorOwn<ActorType>::get() const {
return id_;
@@ -88,6 +84,7 @@ template <class ActorType>
ActorId<ActorType> ActorOwn<ActorType>::release() {
return std::move(id_);
}
+
template <class ActorType>
void ActorOwn<ActorType>::reset(ActorId<ActorType> other) {
static_assert(sizeof(ActorType) > 0, "Can't use ActorOwn with incomplete type");
@@ -101,23 +98,27 @@ void ActorOwn<ActorType>::hangup() const {
send_event(id_, Event::hangup());
}
}
+
template <class ActorType>
-const ActorId<ActorType> *ActorOwn<ActorType>::operator->() const {
- return &id_;
+ActorType *ActorOwn<ActorType>::get_actor_unsafe() const {
+ return id_.get_actor_unsafe();
}
template <class ActorType>
template <class OtherActorType>
ActorShared<ActorType>::ActorShared(ActorId<OtherActorType> id, uint64 token) : id_(std::move(id)), token_(token) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorShared<ActorType>::ActorShared(ActorShared<OtherActorType> &&other) : id_(other.release()), token_(other.token()) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorShared<ActorType>::ActorShared(ActorOwn<OtherActorType> &&other) : id_(other.release()), token_(0) {
}
+
template <class ActorType>
template <class OtherActorType>
ActorShared<ActorType> &ActorShared<ActorType>::operator=(ActorShared<OtherActorType> &&other) {
@@ -129,6 +130,7 @@ ActorShared<ActorType> &ActorShared<ActorType>::operator=(ActorShared<OtherActor
template <class ActorType>
ActorShared<ActorType>::ActorShared(ActorShared &&other) noexcept : id_(other.release()), token_(other.token_) {
}
+
template <class ActorType>
ActorShared<ActorType> &ActorShared<ActorType>::operator=(ActorShared &&other) noexcept {
reset(other.release());
@@ -145,10 +147,12 @@ template <class ActorType>
uint64 ActorShared<ActorType>::token() const {
return token_;
}
+
template <class ActorType>
bool ActorShared<ActorType>::empty() const {
return id_.empty();
}
+
template <class ActorType>
ActorId<ActorType> ActorShared<ActorType>::get() const {
return id_;
@@ -158,6 +162,7 @@ template <class ActorType>
ActorId<ActorType> ActorShared<ActorType>::release() {
return std::move(id_);
}
+
template <class ActorType>
void ActorShared<ActorType>::reset(ActorId<ActorType> other) {
reset<ActorType>(std::move(other));
@@ -172,10 +177,6 @@ void ActorShared<ActorType>::reset(ActorId<OtherActorType> other) {
}
id_ = static_cast<ActorId<ActorType>>(other);
}
-template <class ActorType>
-const ActorId<ActorType> *ActorShared<ActorType>::operator->() const {
- return &id_;
-}
template <class T>
ActorRef::ActorRef(const ActorId<T> &actor_id) : actor_id_(actor_id) {